All three of you actually watching this space may be interested in purchasing a T-shirt with the Gravity Garden logo on it. If you are, Dauss has a store here, and while you’re at it, you can even buy a hat. He even has some lovely rude gorillas in there if you browse the rest of his shop:
Before you go and call us hypocritical capitalist pigdogs, please keep in mind that these are government-funded upper body garments. By the USSR, of course. Simply put, between the time travel and the declassification of documents concerning the space program so we could get our hands on the symbol, a lot of work went into these shirts, so you better appreciate them. There’s even a Coupon Code for Cheap Products (CCCP) so you can get shirts from Wordans for 20% off until Father’s Day, but only if you can decrypt this message:
dad20
(Hint: it’s not very well-encrypted)
My latest game project, Drillboid, is going public now (although it’s still in early alpha). This time I’m working with an actual artist (Chris Mansell, namely), so you won’t have to suffer through my programmer art this time around. We’re working on it for the Kongregate Unity contest, and when that’s done, we’ll probably expand on it and see if we can sell it. It’s still in early alpha, but give it a play anyway – if nothing else, it’s certainly pretty!

I’ll be posting (hopefully) more frequently on the devlog for it over here, so give it a read, too!
Well, after a little over a year of work, I can gladly say that Gravity Garden is done!

Take a look at the post for it on the TIGSource forums here:
http://forums.tigsource.com/index.php?topic=16216.0
Or, you can download the latest version right here.
I’ve just put a forum up a few days ago, so if you’re into making levels for the game, feel free to post them there.
Have fun!
I decided to give Ludum Dare a try – I’ve never entered it before. So, for LD18, I entered Magno-Warrior:
Check out its Ludum Dare page here: http://www.ludumdare.com/compo/ludum-dare-18/?action=rate&uid=2656
I think it went pretty well. Obviously it’s not the prettiest game, but it’s functional, and that’s all I was aiming for. I also put together some music for it, so if for some reason you happen to like it, you can download it here.
After toiling at getting my WordPress theme consistent with the rest of the site, I think I’ve finally got it. There’s a few placeholders going on right now, but I’ll fix that when I wake up tomorrow morning afternoon. That means mildlydisconcerting.com is pretty much entirely set up!
Web design aside, Dauss and I put out version 0.9 of Gravity Garden today (which is really yesterday now, but oh well).